Ubisoft isn’t looking to make special effects for movies, but they want to create a new business that would be capable of that kind of output. In fact, they look to work with the film industry to strengthen ties between film and games.

“We want to create the capacity to develop special effects for movies” he said, speaking toThe Financial Times. “Those worlds have to merge more and more.”

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Developpoints out that Ubisoft recently purchased Canadian effects firm Hybride, who did work on Sin City and 300. They look to use the studio to get their in-game effects looking closer to that of film. Also, Ubisoft is working with 20th Century Fox on the upcoming movie Avatar.

“It is the first time we have been that close to a film studio,” said Guillemot. “We have access to all their data and they have access to ours.”

Superman, Elio, and Glordon all looking up

I don’t need my games to look like movies, but it seems that’s what Ubisoft wants. Special effects are one thing, but if a developer gets too caught up in the Hollywood-type goal, I feel that they could end up limiting their own creativity. If I want to see a movie, I go to a movie. Or playMetal Gear Solid 4.

Three characters walking through red water with a massive dinosaur looming over them in jurassic world rebirth next to a boy riding a black dragon in how to train your dragon

Steve, Garrett, and Henry standing on a bridge in front of a Woodland Mansion in A Minecraft Movie.

Five A Minecraft Movie characters standing in a blocky Minecraft forest with a dog.

A Minecraft Movie cast standing together in Minecraft

The Fantastic Four standing in front of a large blue four in Marvel’s The Fantastic Four: First Steps film.

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The Fantastic Four and Thunderbolts teams from Marvel