I don’t think you’re ready for this jelly
I’m of the opinion that all video games should haveAlienin them. I’vegone on-recordsaying as much (a piece that Darren continually prodded me to actually write). Maybe it’s completely unreasonable, but goddamnit did I ever legitimately expect a Xenomorph to come around the corner while I was inThe Witness‘ desert temple.
It’s just thatAlienmakes everything better. Modder Kontra Kommando is working on doing just that with the classicDoomgames. Tough task; those games were pretty fantastic already.

Late last week, this video was released to show progress onAliens: The Ultimate Doombeta 9.0. TheDoomengine is pretty immediately recognizable, but the rest of it looks largely different. It has that survival-horror edge to it, and that’s absolutely crucial for anythingAliens-inspired. And, the Xenomorphs are quick and largely unpredictable — just like they should be.
If all this has your curiosity piqued, I’d recommend checking outthis videotoo. It seems a bit more dated (especially with regard to the HUD), but it has way more action. Turns out that aliens are scary even when run through a 1990s video game filter. Guess they really are the perfect organism, eh?








