Gun, ghosts, and grime

I’m looking forward toHunt: Showdown. Crytek’s first-person bounty hunting game has players stalking supernatural prey in grimy, haunting environments. Its combination of twisted creatures and organic player-versus-player engagements speaks to me on an almost primal level.

Though it’ll probably be a while untilHunt: Showdownreleases in earnest, developer Crytek announced that eager hunters would have a chance to stalk their otherworldly queries a bit earlier than expected. According to producer Fatih Özbayram, the game will come to Steam’s Early Access platform because the studio “[believes] strongly that community-driven development is crucial to creating a great online multiplayer experience.”

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Hunt: Showdown‘s Early Access version will serve as an open-development period for Crytek. Özbayram said in a recent press release that the Crytek “will be adding more gear, more monsters, more hunters, more game modes, more traits, crafting and further map variations throughout,” as well as “collect feedback and work closely with the community.”

Currently, there’s no set date forHunt: Showdown‘s Early Access launch. The studio’s wording is the always-cryptic statement of “in the future.” Once Crytek announces one, you may be sure as hell that I’m loading up a lever-action rifle and hunting some supernatural spiders, though.

The opening area of the Whisper mission, in a small grove.

The Divide in the Cosmodrome, where the Guardian was resurrected.

A holofoil Ribbontail, as seen in collections.

The Phoneutria Fera hand cannon, inspired by the Season of the Haunted armor set. It has a unique, galactic glow.

Three Fuses appear in a match of Apex Legends' Wild Card mode.

Mad Maggie opens a supply bin and an item with a symbol indicating infinite ammo appears.

Legends slide through a zipline in King’s Canyon in Apex Legends.

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The Yeartide Apex tex Mechanica SMG with a Holofoil glow.