No in-app purchases

Every now and then, Twitter throws a wonderful iOS recommendation my way and I’m immediately captivated. Today, it’s Joel McDonald’sPrune, “a game about the beauty and joy of cultivation.”

By smartly slicing off a tree’s growing branches, you’ll guide it toward sunlight and away from danger. Simple, elegant, and an effective use of touch controls. I get this game and it gets me.

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It’s $3.99 and there’s “no IAP, no monetization strategy, [and] no currencies.”

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