Still just set for PC and Xbox One
Grinding Gear Games has revealed thatPath of Exile, the fantastic free-to-play dungeon crawler, will finally arrive on Xbox One on August 24.
This comes off of the heels of a beta phase of their latest and biggest expansion yet, theFall of Oriath. The publisher also notes that Tencent will be bringing the game to china on August 22. This is a pretty significant time to make the leap to consoles, as the expansion essentially doubles the length of the game.

I can’t stress enough how right the free-to-play system is. Outside of stash tab convenience everything is cosmetic, and you can play all 10 acts and past/future expansions without paying a premium. It was kind of a gamble to adopt this model for a brand new IP, but Grinding Gear has been doing it for roughly four years now to great success.
I’ve been playing through the lore-heavy expansion these past few weeks and love what I’ve seen so far. It helps that the customization system, which is sort of a mix betweenFinal Fantasy VII‘s Materia andX‘s Sphere Grid, ensures that each playthrough will feel different, even with the same class.








