Pitchford finds publishers too focused on multiplayer
Multiplayer is a big deal these days, to the point where even a game focused on asingle-player narrativefeels the need to shoehorn some online component into the mix, regardless of whether or not it works. Gearbox CEO Randy Pitchford has criticized this, because every now and then, he’s awesome. “Let’s forget about what the actual promise of a game is and whether it’s suited to a narrative or competitive experience,” he mused....