Monaco dev: press gives mainstream games a pass
As people who cover games, it’s easy to get complacent in the roles of question-asker, judgement-maker, and opinion-haver. It’s nice to have the tables turned and see how the people we talk about all the time feel about the work we’re doing as gaming writers. So, when I got the chance to spend some time withMonaco‘s Andy Schatz, I made sure to ask him for some feedback on how he’d like to see the gaming press cover the indie scene differently....