Nightdive outlines the process of remastering Killing Time
Killing Timefeels likesuch an obvious choicefor Nightdive to tackle for a remaster. Initially released on the 3DO Interactive Multiplayer console in 1995, it received a port to PC in 1996. It’s an underappreciated gem that could use a polish and a second chance. One thing that struck me in the recent trailer is just how much of an upgrade the new enemy sprites and textures look. Their remaster ofStar Wars: Dark Forceswas already an impressive touch-up, but the assets inKilling Timestruck me as something that would be more difficult to really improve....