Everybody knows that the Internet is serious business, and nobody knows that better than Capcom, it seems. After thenews brokeaboutOkamiheading to the Wii, many fans were ecstatic, but a fair number were far more cynical in their appraisal of the situation, crying laziness and yet more uninspired Wii ports. Is Capcom going to justletsuch people talk trash?Apparently not.
Capcom’ssenior director of strategic planning and research, Christian Svensson, decided totake on the criticsat Capcom’s official forums, defending the company’s decision to develop anOkamiremake on the Wii in a good old fashioned Internet rebuttal:

“We selected Ready at Dawn to do the port. These guys are all ex-Naughty Dog and ex-Blizzard.If we wanted a cheap and dirty port, I could have turned around and picked any one of 50 houses and gotten it done for less and perhaps more quickly. Clearly, that wasn’t the approach we sought for a variety of reasons (for the fans, for the reputation of our company, for the potential of the product, etc.). Given that the only port we’ve done to date wasRE4, which has a 90+ gamerankings score and provided AMAZING value for the platform, has this really been Capcom’s modus operendi such that this allegation should be leveled at us?”
Svensson goes on to applaud such Wii efforts asZak & Wiki, before adding that no additions to the WiiOkamihave been announced because nobody’s at a stage to make such announcements yet. He then defends the lack of extra content by saying: ““We’ve got no current plans to make a 40-60 hour game 50-70 hours.”

Was Svensson right to take on the angry fans, or should he have hung back? Furthermore, do you feel hepwned some n00bsorepic failed? Either way, Internet wars are awesome, so let’s all kick back and enjoy a nice toasty flame session.







