There are even breakable body parts
Developers DECK13 havereleased a new trailerfor their upcoming fantasy action RPGAtlas Fallenthat primarily highlights its combat. And, I have to admit, it looks very impressive! The battles looks fast-paced and reminds me a lot of the combat inMonster Hunter. I’d say maybe even with a mix ofGod of Warthrown in.
you’re able to target specific body parts on larger enemies like their legs and feet in an effort to incapacitate them and cause them to fall to the ground. Also similar toMonster Hunter, breaking certain body parts can result in unique resources unlocking special crafting options. Here’s the combat trailer forAtlas Fallen.

InAtlas Fallen,you can have two main weapons equipped at the same time and switch between them to unleash a variety of combos. Throughout the video, we see several weapons with varying styles including a cleaver, whip, and even fist weapons. You evade attacks by rolling and dashing and can even jump high into the air to keep the pressure on bigger enemies.
You also build momentum with each successful attack. Momentum grants you the ability to use special attacks and also empowers your weapon. However, the more momentum you have, the more damage you will take the next time you are hit. I’m excited to see how this risk vs. reward system actually feels in combat.

The trailer also confirmed thatAtlas Fallenwill be fully playable via online two-player co-op. The entire campaign can be completed with a friend, which will definitely be fun with this style of combat. I always enjoyed teaming up with friends to take down a particularly pesky beast inMonster Hunter.
Atlas Fallenreleases on August 10 on PC, PS5, and Xbox Series X|S.







