I’m not sure anyone thinks of Rayman when they think of the Prince

There’s morePrince of Persiato come, although it may not be in the manner you’ve been expecting. According to the French siteLe Portail du Jeu Video, there’s a new 2DPrince of Persiain development using theRayman Legendsengine, and it sounds pretty wacky.

The upcoming game will reportedly adopt the same kind of animation techniques as utilized in the previousRaymangame, animating each limb independently of the other. This doesn’t exactly mean the Prince’s limbs are going to float around all willy-nilly, but simply that each part of the model will be animated separately. It’s a little hard to see why Ubisoft would choose to create a newPrince of Persiawith that type of animation or why to go in a completely different direction now, but it could work out quite well, and I’m down for whatever.

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Ubisoft has yet to confirm toVideoGamerwhether it’s true or not, but just imagine a Ray-Prince and all that could entail. He’ll still have his limbs, but the fluidity of the animation would look pretty nice, wouldn’t you say? Of course, this is all conjecture currently, so we’re forced to make educated guesses. One thing is hopefully for sure: there’s no Elika to contend with, and hopefully no more horrible films to be made. Hopefully.

New Prince of Persia in development using Rayman Legends engine – Report[VideoGamer]

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