Time for another update from theSuper Meat Boytwitter. First off are a few images from “incidental” aspects of the game. We get a look at thesilhouette of a mysterious dude(Tim?LL Cool J?), a peek at the “dark overworld” of chapter 1, and page 1 ofthe game’s in-game instructions. This one makes me happiest of all, as it confirms thatSuper Meat Boywill have a run button likeSuper Mario Bros.

Personally, I feel that the run button is often all that separates the good 2D platformers from the great ones, which further increases my belief thatSuper Meat Boymay go on to be one of the all time great 2D platformers of this generation.

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Last, we have news of the secondSuper Meat Boycomic contest, called “Show us your meat!”. Make some Meat Boy art between now and this Friday and post a reply with a link to said art on Meat Boy’s twitter, and you have a chance to win one of threeSuper Meat Boycomic books.

I sure hope the guy in the header image doesn’t enter, because that’sMike Roush: Gaijin Games art director. Against him, we haven’t a chance.

John and Molly sitting on the park bench

Close up shot of Marissa Marcel starring in Ambrosio

Kukrushka sitting in a meadow

Lightkeeper pointing his firearm overlapped against the lighthouse background

Overseer looking over the balcony in opening cutscene of Funeralopolis

Edited image of Super Imposter looking through window in No I’m not a Human demo cutscene with thin man and FEMA inside the house

Indie game collage of Blue Prince, KARMA, and The Midnight Walk

Close up shot of Jackie in the Box

Silhouette of a man getting shot as Mick Carter stands behind cover