He’s right, you know
In 2010, aMass Effectmovie was announced. Then at some point, it died. Thankfully,Mass Effect: Legendary Editiondirector and series writer Mac Waters is here to explain why that happened.
While it’s normal for a gaming adaptation to hit perpetual development hell or die off entirely,Waters told Business Insiderthat “It felt like [they] were always fighting the IP,” and they just couldn’t figure out what story they were going to tell in a two hour or less format. Whether or not they would do the series “justice” was also a concern. At some point it was suggested that the project turn into a TV show, and at that point, everything was scrapped, and it was “never picked up” again.

Ideally, TV would be the way to go rather than aMass Effectmovie, Waters says: “If you’re going to tell a story that’s as fleshed out asMass Effect, TV is the way to do it. There’s a natural way it fits well with episodic content.”
Waters also noted that it “wasn’t a matter of if, but when” theMass Effectseries was flashed in front of Hollywood producers again for an adaptation. He elaborates, saying “It’s such an expansive world, and so many people I know in the TV and film industry have reached out to ask me when we’re going to do it and saying we’ve got to do it.” Oh good! So maybe then can get Martin Sheen to play The Illusive Man after all.








