‘An imaginative love story’

Annapurna Interactive might hold claim to a prestigious-yet-regrettable crown within games: It’s the publisher that consistently funds incredible projects but kind of goes unnoticed. Annapurna has been around for three years now. In that time, here’s a sampling of some games it has published:What Remains of Edith Finch,Gorogoa,Florence,Donut County,Outer Wilds,Telling Lies,Sayonara Wild Hearts, andWattam.

Although we only have a trailer thus far, the latest game to be announced seems like it could fit in with that fine company. It’s calledMaquetteand it’s a first-person puzzler where shifting perspectives fuels the whole experience. Developer Graceful Decay describes it as “set in a recursive world where players experience the life cycle of a loving relationship” and that “[the] narrative takes players through an adventure of love, loss, and acceptance.”

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At first glance, there looks to be a parallel to be drawn between the recently-releasedSuperliminalandMaquette. The angle of both games is manipulating size to make things fit. However, whereasSuperliminalstuck to the confines of aPortal-like testing center,Maquettebreaks out into a fairy tale imaginationland. It’s a more inspired choice.

Maquetteis said to be “coming soon,” but there’s no confirmation of which platforms it’ll land on. Nevertheless, it looks like Annapurna has another hit on its hands.

The ghost at the end of the hallway

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John and Molly sitting on the park bench

Close up shot of Marissa Marcel starring in Ambrosio

Kukrushka sitting in a meadow

Lightkeeper pointing his firearm overlapped against the lighthouse background

Overseer looking over the balcony in opening cutscene of Funeralopolis

Edited image of Super Imposter looking through window in No I’m not a Human demo cutscene with thin man and FEMA inside the house

Looking at the ghost of Jackie inside the lighthouse