Four-player defensive mode

Guerrilla detailed the online cooperative expansion packInterceptforKillzone: Shadow Fallseason passowners today ahead of its release next month. It’s a survival mode for four players, each with a specific role — Assault, Marksman, Medic, and Tactician — playable across four maps themed around locations from the game’s single-player campaign.

Players will defend against Helghast troops while establishing Hacking Uplinks and the mode is based around a Team Score that increases as Uplinks are defended and players bank their Personal Score earned from kills, ability uses, and recaptures. Respawns deduct points from the team, as do the loss of Uplinks. You’ll work to earn bonuses like artillery strikes and jetpacks and avoid running out of Team Score — that’s when it’s game over.

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So, yeah. Standard stuff, really, not that I’m complaining. There are also plans to release thisInterceptexpansion as a standalone later this year. I like when games do that.

The opening area of the Whisper mission, in a small grove.

The Divide in the Cosmodrome, where the Guardian was resurrected.

A holofoil Ribbontail, as seen in collections.

The Phoneutria Fera hand cannon, inspired by the Season of the Haunted armor set. It has a unique, galactic glow.

Three Fuses appear in a match of Apex Legends' Wild Card mode.

Mad Maggie opens a supply bin and an item with a symbol indicating infinite ammo appears.

Legends slide through a zipline in King’s Canyon in Apex Legends.

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The Yeartide Apex tex Mechanica SMG with a Holofoil glow.