You can see the sky in the sequel!

Legend of Grimrockwas a nice surprise, a defiantly old-school dungeon crawler brought to modern systems with a fresh coat of paint. Detailson the sequelhave been scarce but now abig blog poston the official site has shed light on what to expect. It looks like developer Almost Human is expanding on the core game but moving the location to a whole new area, the island of Nex.

It’ll be interesting to see how the island setting is built into the dungeon crawling gameplay, as I’d imagine being able to see the sky might diminish the sense of claustrophobia I got from playing the originalLegend of Grimrock. Still, some variety in the scenery would be welcome. The story inLegend of Grimrock 2will be new as well without carrying over from the first game so this might make the sequel a great jumping-in point for new players.

Article image

There’s also going to be a tweaked skill system, new puzzles and totally reworked enemy AI. A new playable race will also make an appearancewhich has me raking my brains for a suitable fantasy race that could be added. My bet? Dark Elves. Still no news about a potential release date but fingers crossedGrimrock 2arrives this year.

New screenshots and a list of features![Legend of Grimrock]

John and Molly sitting on the park bench

Close up shot of Marissa Marcel starring in Ambrosio

Kukrushka sitting in a meadow

Lightkeeper pointing his firearm overlapped against the lighthouse background

Overseer looking over the balcony in opening cutscene of Funeralopolis

Edited image of Super Imposter looking through window in No I’m not a Human demo cutscene with thin man and FEMA inside the house

Indie game collage of Blue Prince, KARMA, and The Midnight Walk

Close up shot of Jackie in the Box

Silhouette of a man getting shot as Mick Carter stands behind cover