Arrowhead Studios has dropped another patch forHelldivers 2, with May 7’s 01.000.302 patch addressing the frustrating issue that stopped Damage-over-Time effects from working properly, along with more changes to the R-9 Eruptor.

It’s been a busy week for Arrowhead, who had to watch asHelldivers 2got slammed by negative reviews on Steam followingSony’s decision to force players to create PSN accountsto play. With that decisionfinally reversed, we can all get back to doing what matters most: Delivering managed democracy to the universe!

Automatons standing with weapons in Helldivers 2

The good news is that the weekend of controversy didn’t slow down Arrowhead, who are dropping this patch just five days after the01.000.301 hotfix. Today, the dev team finally addressed the Damage-over-Time issue that has been plaguing the game for a month.

The glitch meant that only the owner of the session could deal DoT damage, which was a big problem for those who had just joined them for the battle. This put squads at a significant disadvantage and essentially stopped some players from using weapons that had this status effect. Thankfully, DoT is now working as expected.

automatons and helldivers 2 on fire

There’s also a pretty big change to the R-9 Eruptor, with Arrowhead buffing its explosive damage by 40, but also removing shrapnel from said explosion. This is to stop players from accidentally killing themselves or their teammates when using it, which will be a welcome change for those who have been blasted to bits.

You can check out the full May 7Helldivers 201.000.302 patch notes below.

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Helldivers 2 01.000.302 patch notes

Overview

For this patch, we have made improvements and changes to the following areas:

Primary, Secondary, and Support Weapons

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Other

Known Issues

These are issues that were either introduced by this patch and are being worked on, or are from a previous version and have not yet been fixed.

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