Sledgehammer Games developers share their insider tips and strategies, and you could snag 2X XP for multiplayer

Now thatCall of Duty: WWIIis officially out in the wild, you might be on the lookout for ways in which you may get a leg up in the game’s highly competitive multiplayer component or its cooperative Zombies mode.Call of Duty: WWIIhas a drastically different feel than other recentCall of Dutygames, especially since it marks a return to the classic “boots on the ground” gameplay that defined early entries in the franchise. Fortunately for you, members of the Sledgehammer Games development team took a little time out of their day to share some essential tips and strategies that can give you the advantage you need in both multiplayer and Zombies. Even better, thanks toBlazin’ Rewards | Buffalo Wild Wings, you can claim your 2X XP multiplayer boost.

[Note: This article contains advertising links (for chicken wings, son!) See notes following the post. -ed]

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Multiplayer

Use Divisions to Support Your Team

As game director Michael Condrey explains in the video,Call of Duty: WWIIhas a new ‘Divisions’ feature for its multiplayer which allows players to fill more defined roles within their overall team. Naturally, you should focus on mastering the Divisions that you enjoy playing the most, but becoming at least somewhat competent in all the Divisions can help as well in case you need to shore up a noticeable weak spot in your team’s performance.

Try Out the War and Gridiron Modes for a Change of Pace

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Like manyCall of Dutygames before it,Call of Duty: WWIIhas a variety of fan-favorite multiplayer modes including TDM, Domination, Search & Destroy, and others, but if you’re looking for a little change of pace from the standard fare, Michael Condrey suggests both the War and Gridiron game modes.

War plays out in a similar manner toBattlefield 1’s Operations mode (only on a much smaller scale) with one team attempting to complete a series of objects and the other team having to stop them. Gridiron, meanwhile, is basically a boots on the ground version of the Uplink game mode that first appeared inCall of Duty: Advanced Warfare. Think of it as a deadly game of football.

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Start Out with Either the Infantry or Airborne Divisions

While you can technically begin yourCall of Duty: WWIImultiplayer career in any of the game’s five available Divisions, Michael Condrey says that the Infantry and Airborne Divisions (the latter of which is Condrey’s favorite) were both designed with newer players in mind. They both offer an all-around easy playstyle to learn, and they can both be configured to have a decent number of attachments for their weapons (up to four in the Infantry’s case) which, again, make them both excellent Divisions to start out with.

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Remember to Escort the Tank in War Mode

At launch,Call of Duty: WWIIhas three different maps for War mode, and two of those maps involve escorting a friendly tank to an objective. As Condrey notes in the below video, it’s important to stay near the tank and take out any nearby enemy players so that it can keep progressing. Fortunately, if you need a little extra bit of firepower to do that, you’re able to hop into the tank’s 50 Caliber turret gun and mow down any enemy players who get too close, just make sure you’ve got some teammates backing you up since you’re also exposed when you’re in the turret.

Stick to War Mode if You Like Working Together

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Except for Free-For-All, the entire list of game modes inCall of Duty: WWII’smultiplayer features team-based combat, so there’s plenty of content to dive into if you enjoy working with other players as a team. However, as game director Glen Schofield discusses in the below video, War is hands down the best mode for savoring that feeling of camaraderie thanks to its marriage of team-based and objective-based gameplay.

Pick the Right Tools for the Job

Any Division can technically equip any ofCall of Duty: WWII’savailable multiplayer weapons, but as animation director Christopher Stone explains in the below video, picking the right weapon for the right Division can make all the difference. For example, the Airborne Division can equip the noise-cancelling suppressor as a free attachment to all SMG’s, making it the ideal Division for stealth-oriented players. Meanwhile, the Infantry Division gets a free bayonet for all Rifles, making it a good choice if you, for example, like popping headshots with the M1 Garand.

Learn the Map Layouts

They say that forewarned is forearmed, and that certainly holds true inCall of Duty: WWII’scase. As Christopher Stone explains in the below video, learning and memorizing the layouts of the different multiplayer maps is something that can provide you a significant edge in anyCall of Dutygame, not justWWII. If you know when and where to flank an enemy instead of just blindly charging in and hoping you win the ensuing gun battle, that right there can significantly increase your odds of winning.

Zombies

Stick Together to Survive Later Waves

This seems like obvious advice, but as fellow Sledgehammer game director Glen Schofield explains in the below video, it bears repeating. The early waves inCall of Duty: WWII’sZombies mode shouldn’t be too challenging for your team, especially thanks to the game’s increased focus on survivability in Zombies, but once you start climbing into the higher wave numbers, you’ll definitely want to stick close to your buddies. The game will throw several different zombie types at you, and if you find yourself all alone and staring down a horde of these fiends, you likely won’t live to fight another day.

Find a Good “Train” Path

In Zombies, an excellent strategy that’s often used by skilled players in higher number waves is to run around and have all the zombies chase them, forming a sort of “zombie train” which they can then turn around and shoot at without fear of being surprised from behind. Animation director Christopher Stone says in the below video that this strategy remains ideal inCall of Duty: WWII, and he gives the strategy his own unique term: finding your ‘Ring of Life.’ No matter what, though, Stone says that Zombies players should always be on the move, especially once some of the quicker zombie types start showing up.

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