It’s finally happening:Dying Light 2‘s post-apocalyptic civilization has rediscoveredguns. Asannounced months ago, late in 2023, Techland’s latest major content update forDying Light 2is all about weaponry, celebrating the game’s second anniversary with a boom and a bang.

The aptly titled ‘Firearms Update’ signals the release ofDying Light 2version 1.15, and though there’s much more to the patch than just guns, it’s plainly obvious what its main selling point is. Upon installing the Firearms Update,Dying Light 2players can look forward to five new types of firearms: the Harran/Service Pistol, the Compact SMG, the Military Rifle, and the Combat Shotgun (H&K USP, TEC-9, SG556/ACR hybrid, and kinda-sorta SPAS-12, respectively).

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All of these have already beenlovingly shown off on YouTube, and most of the models harken back to the originalDying Lightto some extent. All players can claim a variant of the Harran Pistol for free before March 7, too, which is a neat touch.

Dying Light 2’s guns are just the tip of the spear

Flashy, loud, and obnoxiously late to the party,Dying Light 2‘s guns are cool and all, but the odds are good that most players have already gotten used to not relying on them. Those who’d prefer to keep not using them are in luck, then, becauseupdate 1.15 is positively loadedwith an impressive assortment of other goodies, too:

All in all, it’s hard to argue against the merits ofDying Light 2‘s update 1.15 on the basis of added features and content alone, but veteran players will be thrilled to hear that averylong list of bugs has also been fixed, including the co-op multiplayer duplication glitches, missing meshes, and a bunch of other issues. Particularly noteworthy is that both the bows and crossbows have been substantially tweaked, so as to keep them relevant now that the guns are back in:

Image via Techland

Techland had previously clarifiedthat there will be way more content coming toDying Light 2over the course of 2024, with the Firearms update being just the start of it. It’s a good showing, too, which is likely to work wonders in keeping the game interesting for weeks and months to come. If nothing else, at least now you can make the volatile infected remember just how painful a boomstick can get, and we can get behind that for sure.

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