Man, I love that thing

Love it or hate it,Halo‘s iconic pistol will be remembered where so many other firearms featured in first-person shooters will not. Speaking toIGNin a rare interview appearance, Bungie co-founder Jason Jones recounted how the handgun came to be so surprisingly powerful:

“There was a moment towards the end ofHalo 1where we were very close to locking down,” said Jones. “The balance on the pistol was such that both in the competitive game, but also in the solo game, it wasn’t where we wanted it to be. It was too late to change the … Well, we didn’t feel comfortable actually changing the data anymore. The game was so locked down that when you changed a piece of data, gigabytes of crap had to be reprocessed.

Article image

“What we did feel comfortable doing was changing the code, and so … I added code specifically, when the map was loaded, to change a single number on the pistol. Whether that was ‘ninja style’ or not, I’ll be happy to let you decide.” Forever setting the record straight, Jones says he “will take the credit and blame for the pistol inHalo. I’ll take the blame for everything inHalo.”

Bungie Co-Founder, Halo and Destiny Creator Jason Jones Breaks 11-Year Silence[IGN]

A battle scene in Battlefield 6 Open Beta

capcom evo moment 37

GigabyteMon

A snap of the upcoming MESA update in PEAK

Naked Snake sneaking around in MGS Delta.

Battlefield 6 aiming RPG at a helicopter

BO7 key art

yordles animation still image

Milla Jovovich portraying Alice in Resident Evil 2002, wearing a red dress and holding a gun in her hand.