Character customization returns
From Software’s upcoming PS4 exclusive,Bloodborne,has some relation to theSoulsseries of games, but the death system may not end up working exactly the same.
In an E3 showing of the game, director Hidetaka Miyazaki said that they still have not finalized how player death will be handled inBloodborne, and that they’re still considering options. He has decided that they’re not going to make the death penalty too severe, which is nice to hearafter seeing just how difficult the game will be.

Miyazaki does hope to carry over the darkness and sense of exploration of theSoulsseries of games toBloodborne.
He also said that the game will feature a large map that might be closer toDark Soulsthan anything else in the series. It’s more of a continuous map, with less stage separation.

While details are still light, we do know that you’ll be able to customize your character like you can in theSoulsgames. Miyazaki says to expect lots of weapon and armor options to pick from.







