Hopefully, these assertions aren’t disingenuous

Like my grammy after we put her in a home, the PlayStation 3 and the Xbox 360 are slowly fading away to make room for the new generation. Aaryn Flynn, general manager of BioWare Canada, spoke about howDragon Age: Inquisitionand dropping support for last-gen consoles has affected the design ofMass Effect 4in a post on NeoGAF.

Flynn stated that althoughMass Effect 4and an unrevealed new IP utilize the same Frostbite engine asDragon Age: Inquisition, it did not serve as a prototype or blueprint for any new design direction other than working with larger, more fluid areas. He believes that each game should draw on what made the series successful as opposed to simply replicating the gameplay and design ofInquisition. He used the return of the Mako inMass Effect 4as an example of how that series’ history can be drawn on and how he hopes that its implementation will be closer to the idea that originated with the firstMass Effectbefore the limitations of the technology of the time took over.

Article image

Flynn said that focusing on purely current-gen consoles and PC had the most overall affect on the design process, implying that, unlike many titles released in the last year, concessions wouldn’t have to be made to ensure the games could also be released on older hardware.

The Mass Effect thread of appreciation and hopes/dreams of next gen[NeoGAF]

A battle scene in Battlefield 6 Open Beta

capcom evo moment 37

GigabyteMon

A snap of the upcoming MESA update in PEAK

Naked Snake sneaking around in MGS Delta.

Battlefield 6 aiming RPG at a helicopter

BO7 key art

yordles animation still image

Milla Jovovich portraying Alice in Resident Evil 2002, wearing a red dress and holding a gun in her hand.